public final enum class net.bytebuddy.implementation.bytecode.constant.FloatConstant extends java.lang.Enum implements net.bytebuddy.implementation.bytecode.StackManipulation
{
public static final enum net.bytebuddy.implementation.bytecode.constant.FloatConstant ZERO;
public static final enum net.bytebuddy.implementation.bytecode.constant.FloatConstant ONE;
public static final enum net.bytebuddy.implementation.bytecode.constant.FloatConstant TWO;
private static final net.bytebuddy.implementation.bytecode.StackManipulation$Size SIZE;
private final int opcode;
private static final net.bytebuddy.implementation.bytecode.constant.FloatConstant[] $VALUES;
public static net.bytebuddy.implementation.bytecode.constant.FloatConstant[] values()
{
java.lang.Object v;
net.bytebuddy.implementation.bytecode.constant.FloatConstant[] v;
v = <net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.constant.FloatConstant[] $VALUES>;
v = virtualinvoke v.<java.lang.Object: java.lang.Object clone()>();
return v;
}
public static net.bytebuddy.implementation.bytecode.constant.FloatConstant valueOf(java.lang.String)
{
java.lang.String v;
java.lang.Enum v;
v := @parameter: java.lang.String;
v = staticinvoke <java.lang.Enum: java.lang.Enum valueOf(java.lang.Class,java.lang.String)>(class "Lnet/bytebuddy/implementation/bytecode/constant/FloatConstant;", v);
return v;
}
private void <init>(java.lang.String, int, int)
{
int v, v;
java.lang.String v;
net.bytebuddy.implementation.bytecode.constant.FloatConstant v;
v := @this: net.bytebuddy.implementation.bytecode.constant.FloatConstant;
v := @parameter: java.lang.String;
v := @parameter: int;
v := @parameter: int;
specialinvoke v.<java.lang.Enum: void <init>(java.lang.String,int)>(v, v);
v.<net.bytebuddy.implementation.bytecode.constant.FloatConstant: int opcode> = v;
return;
}
public static net.bytebuddy.implementation.bytecode.StackManipulation forValue(float)
{
net.bytebuddy.implementation.bytecode.constant.FloatConstant$ConstantPool v;
byte v, v, v;
float v;
net.bytebuddy.implementation.bytecode.constant.FloatConstant v, v, v;
v := @parameter: float;
v = v cmpl 0.0F;
if v != 0 goto label;
v = <net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.constant.FloatConstant ZERO>;
return v;
label:
v = v cmpl 1.0F;
if v != 0 goto label;
v = <net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.constant.FloatConstant ONE>;
return v;
label:
v = v cmpl 2.0F;
if v != 0 goto label;
v = <net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.constant.FloatConstant TWO>;
return v;
label:
v = new net.bytebuddy.implementation.bytecode.constant.FloatConstant$ConstantPool;
specialinvoke v.<net.bytebuddy.implementation.bytecode.constant.FloatConstant$ConstantPool: void <init>(float)>(v);
return v;
}
public boolean isValid()
{
net.bytebuddy.implementation.bytecode.constant.FloatConstant v;
v := @this: net.bytebuddy.implementation.bytecode.constant.FloatConstant;
return 1;
}
public net.bytebuddy.implementation.bytecode.StackManipulation$Size apply(org.objectweb.asm.MethodVisitor, net.bytebuddy.implementation.Implementation$Context)
{
net.bytebuddy.implementation.bytecode.StackManipulation$Size v;
org.objectweb.asm.MethodVisitor v;
int v;
net.bytebuddy.implementation.Implementation$Context v;
net.bytebuddy.implementation.bytecode.constant.FloatConstant v;
v := @this: net.bytebuddy.implementation.bytecode.constant.FloatConstant;
v := @parameter: org.objectweb.asm.MethodVisitor;
v := @parameter: net.bytebuddy.implementation.Implementation$Context;
v = v.<net.bytebuddy.implementation.bytecode.constant.FloatConstant: int opcode>;
virtualinvoke v.<org.objectweb.asm.MethodVisitor: void visitInsn(int)>(v);
v = <net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.StackManipulation$Size SIZE>;
return v;
}
private static net.bytebuddy.implementation.bytecode.constant.FloatConstant[] $values()
{
net.bytebuddy.implementation.bytecode.constant.FloatConstant[] v;
net.bytebuddy.implementation.bytecode.constant.FloatConstant v, v, v;
v = newarray (net.bytebuddy.implementation.bytecode.constant.FloatConstant)[3];
v = <net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.constant.FloatConstant ZERO>;
v[0] = v;
v = <net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.constant.FloatConstant ONE>;
v[1] = v;
v = <net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.constant.FloatConstant TWO>;
v[2] = v;
return v;
}
static void <clinit>()
{
net.bytebuddy.implementation.bytecode.StackManipulation$Size v;
net.bytebuddy.implementation.bytecode.StackSize v;
net.bytebuddy.implementation.bytecode.constant.FloatConstant[] v;
net.bytebuddy.implementation.bytecode.constant.FloatConstant v, v, v;
v = new net.bytebuddy.implementation.bytecode.constant.FloatConstant;
specialinvoke v.<net.bytebuddy.implementation.bytecode.constant.FloatConstant: void <init>(java.lang.String,int,int)>("ZERO", 0, 11);
<net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.constant.FloatConstant ZERO> = v;
v = new net.bytebuddy.implementation.bytecode.constant.FloatConstant;
specialinvoke v.<net.bytebuddy.implementation.bytecode.constant.FloatConstant: void <init>(java.lang.String,int,int)>("ONE", 1, 12);
<net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.constant.FloatConstant ONE> = v;
v = new net.bytebuddy.implementation.bytecode.constant.FloatConstant;
specialinvoke v.<net.bytebuddy.implementation.bytecode.constant.FloatConstant: void <init>(java.lang.String,int,int)>("TWO", 2, 13);
<net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.constant.FloatConstant TWO> = v;
v = staticinvoke <net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.constant.FloatConstant[] $values()>();
<net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.constant.FloatConstant[] $VALUES> = v;
v = <net.bytebuddy.implementation.bytecode.StackSize: net.bytebuddy.implementation.bytecode.StackSize SINGLE>;
v = virtualinvoke v.<net.bytebuddy.implementation.bytecode.StackSize: net.bytebuddy.implementation.bytecode.StackManipulation$Size toIncreasingSize()>();
<net.bytebuddy.implementation.bytecode.constant.FloatConstant: net.bytebuddy.implementation.bytecode.StackManipulation$Size SIZE> = v;
return;
}
}